Big Bucks : Reel Bands
Big Bucks : Hints & Tips
Gernal Game Play
Generally on this game the GAMBLE IS VERY HARSH. If you get a low entry take what you can get. Keep your eyes peeled for decent wins on nudges. Its doesnt seem to mind giving these.
Poor/ALL numbers a lot of the time will lose. So best of taking them unless you are playing for something worth having, hence it is worth the risk.
If the machine is avoiding Stop And Step then it's not happy. Reason being Stop And Step is true skill, so if it offering it then its saying it can pay a jackpot.
On the reels holding 2 of a kind very rarely results in a win. It does not like doing hold after nudges if you collect nudges and nudge in the pair.
Don't be afraid to hold all reels to try and complete the nudge trail with Red or Blue 7's within nudging range
When hilo gambling up the trails if you use exchange to move from one trail to another the exchange points remain the same. If you use nudges the exchange points will be altered. Note especilly on larger wins there is a likelyhood that there will be no exchange points set.
Reel Bonuses
Bonuses are generlly Random, but do frequently offer a true skill. Where the stop point scrolls up and down.
BEST : Big Shot - Fast Skill on the Column the bonus is on
Respin - Hold reels as needed
Choose A Trail - Generally a feature entry but rarely anything amazing, and not guaranteed entry
WORTH A LOOK : Mega Hold - Super hold 1 step up one step down. Keep your eyes peeled for red bars and good wins. Be careful if you accidentally miss a win as soon as the 3rd reel is locked thats it.
Boost - Boost the trail can result in feature entry
Numbers In View - Adds all numbers available in view, limited but you never know
Random Stop - Random positions offered on trail. Cancel can be used to slow it down. Releasing cancel and letting it flash will show you the positions that it is willing to offer. Press cancel again to hit the best possible. Beware it does time out. Usually bottom 2 positions on the feature trail you are on.
Reel Skill - Reel spins allowing you to stop where you wish. It is fast but I believe true skill. If it helps the reel will come back to the position above if you allow it to time out.
Super Boost - Same as Boost but Super 🙂
Steppa - Step Reels Up / Down to collect numbers or line up wins
Red Bar Features
When awarded 3 red bars you have the following feature options. You can very often slow down the selector using the cancel button. You can also illuminate the options by pressing the auto nudge button.
If you want an easy Jackpot
Strike a light - Button lights scroll across. Press exchange when its lit - Jackpot + Repeat chance
If you want a potentially bigger win
Hi lo cash - Hi-Lo up the centre collumn winning cumulative wins for each successful gambleNudge timer -
Win series - Can be good can be bad
Number cruncher - Steps reels playing £1 per point for numbers on reels
Others
Nudge Timer - Unlimited nudges in a set time
Skill nudge - Not worth the risk - You also cannot retrigger red bars with the nudges
Motorolla - Lines all reels up, need to hit the JP
Strike Ten - Have to stop number 10 on the number reel for a Jackpot
Feature Trail
Hi Roller - Reels all lign up to wins. Pick a position. Receive win with chance to step on. As with most JPM's you are looking to stop a few steps before the Jackpot. I would suggest maybe the line of Bells or the line of pears above.
Wild Nudges - Reels all spin at different speeds, and nudges up and down on skill. Stop best combo. Not easy but if its the only think you have on offer worth a look. If you are on cash exchanging over I would take the blue 7's.
Chain Reaction - Link Up Feature on either Cash or Nudges. Rule of thumb check the reels if something on nudges take those. Otherwise go cash. Seems quite happy to give quite large amounts of nudges at times. Note on nudges does not tell you what is on, nor will it let you auto nudge, so be careful when nudging.
Hit The Top - Skill stop on the cash and nudges columns. Could be quite useful if something of interest on nudges for example. But does auto collect the column you hit higest on.
Mix & Match - Offers a symbols mix it or match it. Usually around the £2,40 to £3.00 mark
Super Sevens - Nothing super about it mixed 7s all the way
Pick A Win - Usually Melons
Stop N Step - Stop fast middle reel for Jackpot, can be Jackpot. Also if you let it time out it will stop 2 steps below its starting point. This is limited as boxed symbos will stop for 3 boxes, 7's for mixed 7s. So other than jackpot the best win is JPM's but only if not boxed.
Stop A Fruit - Random stop on a fruit in view. Stopping on a boxed symbol will actually step to others of that symbol boxed. Not stoppingon 3 boxes.